Endless Superhero HQ News

Endless Superhero HQ 2025.2.2: Government Contracts

Endless Superhero HQ 2025.2.2 is out! 🚀

👑 Hero Pass holders now get the first look at the new Government Contracts feature!

It’s a fresh income stream your HQ can actually rely on.

  • As your HQ grows and gains fame, the city starts sending you official contracts—some quick and simple, others tougher.
  • Completing contracts earns money for your HQ, with payouts scaling based on contract type and difficulty.
  • There are 7 different contract types, and several of them come with multiple variations.

Previous early-access features are now available for everyone!

The brand-new technologies is live, along with a few important gameplay changes. You can now research techs to upgrade your HQ, boost your team, and unlock new strategic options.

🖥 Base Computer Techs
  • Team Size: Expanding your team now requires researching specific techs, instead of happening automatically with each HQ level.
  • Highlight Weaker Heroes: Until now, only stronger heroes were highlighted during crisis selection. With this new tech, weaker heroes will also be highlighted, helping you avoid sending the wrong ones.
🏢 Headquarters Techs
  • Room Upgrades & Capacity: Upgrades are no longer tied to their own buttons. Instead, you’ll research specific technologies to unlock room improvements.
  • HQ Level: Similar to rooms, HQ level-ups now require technology unlocks. The upgrade button still exists in HQ details — but you’ll need the tech first.
🦸 Hero Techs
  • Hero Level-Up: Heroes will continue to level as usual, but at certain points, further progression will require unlocking new technologies.

🐞 Bug Fixes & Improvements

We’ve also addressed several issues in this update:

  • The push-notification alert appeared too early in the game. Its trigger point has been moved further in.
  • In the Social screen, the push-notification toggle sometimes turned itself off.
  • In rare cases, the game could crash on startup due to a data-loading issue.
  • Hero statistics occasionally failed to count certain crises.
  • Some technologies didn’t appear correctly when using the “researchable” filter. They now show as intended.

Update the game to get the new features!

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